![]() One of the biggest sites in the world (with more money and more traffic than us, who could easily afford taking a one-time hit if it so wished) had perhaps the worst disclaimer of the bunch. That said, there are two pieces in particular that summarise why this game was such a decisive moment for games journalism, and why I feel it has set us down the wrong path. ![]() The two exceptions will be Rock Paper Shotgun, who are running a Magic Week focused on other magical games in lieu of Hogwarts Legacy, and Games Hub, who seem to be the only outlet that received a review code to continue to write about the important context around the game. I’m going to be avoiding naming publications specifically, as that feels far too much like creating drama and rivalry over analysis of the language used and why I think it makes for such a failing on our collective behalf. What is the point of your analysis of art when your point boils down to feeling warm and fuzzy when you remember your Gryffindor pyjamas? It’s not exclusive to Hogwarts Legacy either when Final Fantasy 7 Remake launched, it felt like the most valuable critical voices were those who did not fall in love with the original in the late ‘90s. ![]() Almost all of the reviews also mention some variation of this being the game of their dreams. There was another phrase peppering these reviews too, one which betrays the driving force behind these reviews being that they, “really want to play it”.
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